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Old Feb 24, 2006, 12:09 AM // 00:09   #1
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Default Touch Necro

Forgive me if this has been already discussed.

I've not played my necro in few months focusing on getting my ranger to complete everything.

I used to play my necro in what I call a 'touch necro' build. It was pretty good and one huge advantage is if there are large groups of mobs, I can get them all dead in matter of seconds after travesling to the first corpse. The advantage is also true for the opposite - if there are no large groups of mobs, this build is kind of not worth it. It's the matter of knowing the area you are heading into and what kind of mobs you will encounter there.

Unfortunately I forgot how I did it. Yesterday I tried this:

Points in Death and Blood as well as Soul.

I'd use necrotic travesil to zone to a corpse and inflict poison on surrounding enemies.

I'd use signet of agony to do damage to surrounding enemies and inflict bleeding on myself.

Then I'd use plague touch to transfer bleeding to nearest enemy.

To stay alive I relied upon blood renewal, vampire touch, and barbed signet.

However I've failed miserably with this build ha.

I was wondering have someone else came up with a similar build?

Also one question - if I was to travesl to a corpse, would it cause enemies to aggro into me despite being already aggroed by someone else?

I have this tendency to focus completely on my primary. My secondary is monk and I'm sure there are some skills in there that can help to keep me alive longer.

Anyway I thought I'd ask you guys what you thought of this ha.
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Old Feb 24, 2006, 02:47 PM // 14:47   #2
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Quote:
Originally Posted by Barinthus
Forgive me if this has been already discussed.

I've not played my necro in few months focusing on getting my ranger to complete everything.

I used to play my necro in what I call a 'touch necro' build. It was pretty good and one huge advantage is if there are large groups of mobs, I can get them all dead in matter of seconds after travesling to the first corpse. The advantage is also true for the opposite - if there are no large groups of mobs, this build is kind of not worth it. It's the matter of knowing the area you are heading into and what kind of mobs you will encounter there.

Unfortunately I forgot how I did it. Yesterday I tried this:

Points in Death and Blood as well as Soul.

I'd use necrotic travesil to zone to a corpse and inflict poison on surrounding enemies.

I'd use signet of agony to do damage to surrounding enemies and inflict bleeding on myself.

Then I'd use plague touch to transfer bleeding to nearest enemy.

To stay alive I relied upon blood renewal, vampire touch, and barbed signet.

However I've failed miserably with this build ha.

I was wondering have someone else came up with a similar build?

Also one question - if I was to travesl to a corpse, would it cause enemies to aggro into me despite being already aggroed by someone else?

I have this tendency to focus completely on my primary. My secondary is monk and I'm sure there are some skills in there that can help to keep me alive longer.

Anyway I thought I'd ask you guys what you thought of this ha.

http://www.gwkb.org/cBuild.php?mode=Show&ID=991


this is ranger primary. ranger's expertise makes it go. it may give you some ideas....

it's a great build for what it does.
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Old Feb 24, 2006, 06:39 PM // 18:39   #3
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Ah so that's the Chuck Norris build eh?

Thanks for the link - I'd have to explore it in more details later.

The idea behind my build was to inflict condition upon myself which will be transferred to mobs by plaque touch.
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